FloqastI lead the user experience as well as the visaul design for one of the fastest growing and best in class accounting and financial work flow applications. I am responsible for user research, writing requirements, creating user flows, wireframes and pixel perfect designs as well as user testing and analytical analysis. I work daily with our users, product team, developers and stakeholders. In addition I also designed and help manage the building of our Los Angeles headquarters.
Walt Disney Studios As the design lead for Disney Studios my primary responsibility is the creative vision and execution of a design language that will cover over 140 enterprise and consumer products. In a hands on roll as well as a team leader, I am working to create a better breed of Disney Studio products. Additionally I have worked on other projects such as an app for Star Wars as well as other company initiatives.
Los Angeles Time/Tribune Publishing As a integral member of Tribune digital, I was responsible for the UX/UI for several product lines including responsive websites, iOS apps, video as well as special projects for several major markets including the Los Angeles Times & Chicago Tribune. Working with product owners, publishers, stakeholders and developers to bringing products to life that are responsible for close to 1 billion page views a year from over 100 countries.
Midnight Oil As the digital art director, I was in charge of creating engaging and visually forward ways for consumers to connect with their favorite entertainment brands such as Sony, Disney, Marvel, FX and ABC. Responsibilities included: ideation, developing concepts, creating and annotating wireframes, mapping user flows, designing production comps, creating final art and design, facilitating tech hand off and overseeing design/functional QA
Technicolor As the art director I was tasked with creating engaging and visually forward ways for people to connect socially and professionally across multiple platforms and situations. Responsibilities include, concepting, product development, wireframes, user flows, user experience patterns, production comps, creating final art and design, tech hand off, UAT and design/functional QA
NBC UniversalDesign lead for all show, global and social media products. I have worked from concept to completion on several dozen high profile projects including, global templates, mobile apps, social integrations, and show-based initiatives. My position has me doing everything from brain storming, creating requirements, wire framing, UX/UI design, visual design, client reviews, managing contract and tech resources, QA and user testing in the field.